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Baskin School of Engineering
Computational Media
PhD Candidate
Graduate
Engineering Building 2
Engineering
Kyle Gonzalez is a theorist and practitioner exploring the role of metaphor in constructing design spaces for AI-based games. He received a B.S. in Computer Science and a B.A. in Music & Technology from the Stevens Institute of Technology.
Critical theory, design theory, research through design, game design
Sea of Paint. Henry Zhou, Katherine Kosolapova, Kyle Gonzalez (Music and Sound Design), Fandi Meng. Amending Worlds. Santa Cruz Museum of Art & History. 6/2025
"Unnatural Emergent Narrative: Toward An Alternative Design Space Through Critique." Kyle Gonzalez, Michael Mateas, Noah Wardrip-Fruin. Interactive Storytelling (ICIDS). 2024.
Courses
CMPM 80K Foundations of Video Game Design
CMPM 80J Games as Technical Culture
CMPM 148 Interactive Storytelling
CMPM 290A Pedagogy for Computational Media
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