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  Kyle Gonzalez

Kyle Gonzalez

PhD Candidate

 

Baskin School of Engineering

Computational Media

PhD Candidate

Graduate

Engineering Building 2

Engineering

Kyle Gonzalez is a theorist and practitioner exploring the role of metaphor in constructing design spaces for AI-based games. He received a B.S. in Computer Science and a B.A. in Music & Technology from the Stevens Institute of Technology.

Critical theory, design theory, research through design, game design

Sea of Paint. Henry Zhou, Katherine Kosolapova, Kyle Gonzalez (Music and Sound Design), Fandi Meng. Amending Worlds. Santa Cruz Museum of Art & History. 6/2025

"Unnatural Emergent Narrative: Toward An Alternative Design Space Through Critique." Kyle Gonzalez, Michael Mateas, Noah Wardrip-Fruin. Interactive Storytelling (ICIDS). 2024.

Courses

CMPM 80K Foundations of Video Game Design

CMPM 80J Games as Technical Culture

CMPM 148 Interactive Storytelling

CMPM 290A Pedagogy for Computational Media

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